ObjCryst++  1.5CVS
Public Member Functions | Protected Attributes
ObjCryst::WXOptimizationObj Class Reference

WX Class for a Global Optimization objects. More...

Inheritance diagram for ObjCryst::WXOptimizationObj:
ObjCryst::WXCrystObj ObjCryst::WXCrystObjBasic ObjCryst::WXMonteCarloObj

List of all members.

Public Member Functions

 WXOptimizationObj (wxWindow *parent, OptimizationObj *)
virtual void CrystUpdate (const bool updateUI=false, const bool mutexlock=false)
 Get new values to be displayed from the underlying object, and raise flag if an UI update is necessary.
virtual bool OnChangeName (const int id)
 When a WXFieldName has been changed by the user, it is handled here.
virtual void OnSave ()
virtual void OnLoad ()
virtual void OnAddRefinedObject (wxCommandEvent &WXUNUSED(event))
 From the menu.
virtual void AddRefinedObject (RefinableObj &obj)
 Added by the library.
virtual void OnRemoveRefinedObject (wxCommandEvent &WXUNUSED(event))
 From the menu.
virtual void OnRunOptimization (wxCommandEvent &WXUNUSED(event))=0
 Launches the optimization run.
virtual void OnStopOptimization (wxCommandEvent &WXUNUSED(event))
virtual OptimizationObjGetOptimizationObj ()=0
virtual const OptimizationObjGetOptimizationObj () const =0
virtual void OnUpdateUI (wxUpdateUIEvent &event)
virtual void UpdateUI (const bool mutexlock=false)
 Update the User Interface, if necessary.
virtual void OnBrowseParamSet (wxCommandEvent &WXUNUSED(event))
 Opens a window where the stored parameter set can be selected.
virtual void OnSelectParamSet (wxCommandEvent &WXUNUSED(event))
 Restore one parameter set.
- Public Member Functions inherited from ObjCryst::WXCrystObj
 WXCrystObj (wxWindow *parent, int orient=wxHORIZONTAL, bool showName=true)
 Constructor, with a.
void OnToggleCollapse (wxCommandEvent &WXUNUSED(event))
 Only display the title, and collapse everything else.
virtual void OnEnable (wxUpdateUIEvent &event)
virtual bool Enable (bool enable)
virtual void BottomLayout (WXCrystObjBasic *pChild)
 Ask for a new Layout with recalculated size hints, because a child has been changed or added.
virtual void AddChild (WXCrystObjBasic *pChild, bool doBottomLayout=true)
 Notify that a new children has been added, also adding it to the correct sizer (which can be the top sizer or not).
- Public Member Functions inherited from ObjCryst::WXCrystObjBasic
 WXCrystObjBasic (wxWindow *parent)
 Constructor.
virtual ~WXCrystObjBasic ()
 Destructor.
void AddedToList (WXCrystObjBasicList *list)
void RemovedFromList (WXCrystObjBasicList *list)
virtual bool Layout ()
virtual void SetToolTip (const wxString &tip)
 Set tooltip for this window.

Protected Attributes

WXCrystMenuBarmpMenuBar
WXGlobalOptimRunThreadmpGlobalOptimRunThread
WXFieldPar< long > * mpWXFieldNbTrial
RefinableObjClock mClockParamSetWindow
 Record when the window giving the list of recorded parameter set was created.
wxListBox * mpwxParamSetList
 Window giving the list of recorded parameter sets.
- Protected Attributes inherited from ObjCryst::WXCrystObj
wxBoxSizer * mpTopSizer
 Top sizer including the title and WXCrystObj::mpSizer.
wxBoxSizer * mpSizer
 Sizer including all sub-objects.
WXFieldNamempWXTitle
 The title.
bool mIsExpanded
 To be used for collapsing the sub-objects.
WXCrystObjBasicList mList
 All windows but the title and collapse button are in this list.
wxButton * mpCollapseButton
 The collapse button.
- Protected Attributes inherited from ObjCryst::WXCrystObjBasic
WXCrystObjBasicmWXCrystParent
 Parent, if a WXCrystObjBasic itself.
bool mIsShown
 Is the the window currently shown ?
bool mNeedUpdateUI
 Do we need to update the display ?
CrystMutex mMutex
 Mutex used to lock data when preparing to update the UI in non-main thread.
std::set< WXCrystObjBasicList * > mvpList
 WXCrystObjBasicList which are aware of this object, and which should be told on destruction.

Detailed Description

WX Class for a Global Optimization objects.


Member Function Documentation

virtual void ObjCryst::WXOptimizationObj::CrystUpdate ( const bool  updateUI = false,
const bool  mutexlock = false 
)
virtual

Get new values to be displayed from the underlying object, and raise flag if an UI update is necessary.

The actual GUI update is not made here. UpdateUI() should be called separately, from the main thread.

Parameters:
updateUI,:if true, this will call UpdateUI, either directly (if in the main thread), or by sending a message.
mutexlock,:if true, a Mutex will be used to lock the data shared between main and background thread. The idea is to only use a few Mutexes to lock data from the top objects (wxRefinableObj,...), when calling CrystUpdate() and UpdateUI(). As sub-objects (WXField,...) are only updated from within a top object, the mutex lock in the top object will also lock the data in the sub-objects.

Reimplemented from ObjCryst::WXCrystObj.

virtual bool ObjCryst::WXOptimizationObj::OnChangeName ( const int  id)
virtual

When a WXFieldName has been changed by the user, it is handled here.

This returns true if the value has been handled (for inheritance purposes).

Implements ObjCryst::WXCrystObj.

virtual void ObjCryst::WXOptimizationObj::UpdateUI ( const bool  mutexlock = false)
virtual

Update the User Interface, if necessary.

Parameters:
mutexlock,:if true, a Mutex will be used to lock the data shared between main and background thread.

The idea is to only use a few Mutexes to lock data from the top objects (wxRefinableObj,...), when calling CrystUpdate() and UpdateUI(). As sub-objects (WXField,...) are only updated from within a top object, the mutex lock in the top object will also lock the data in the sub-objects.

Reimplemented from ObjCryst::WXCrystObj.


The documentation for this class was generated from the following file: